UI/UX design studio

Most software fails at the interface, not the idea.

Interface Atelier designs the layer where technology meets human intention. Every pixel, interaction and transition should feel inevitable — never accidental.

Interfaces shipped since 2016
140+Interfaces shipped since 2016
Median lift in task completion
31%Median lift in task completion
Average concept-to-handoff
9 wksAverage concept-to-handoff
Sage colour swatches, hand-drawn interface wireframes and a brass ruler on cream linen

Our work lives in the frictionless space between what a user needs and what they don't yet know they want.

We are a small senior team. No account layer, no handoff telephone game — the people who research your users are the people who draw your screens.

How a project moves

Four stages, scrolled sideways — the way the work actually feels. Drag or swipe.

  1. 01

    Signal mapping

    We instrument the existing product and sit with real users. Before a single frame, we know which three moments decide retention.

  2. 02

    Structural drafting

    Information architecture on paper first. Navigation models are tested as clickable skeletons while they are still cheap to be wrong.

  3. 03

    Surface craft

    Type scale, motion curves, contrast ratios, touch targets. Every token documented so engineering never guesses a value.

  4. 04

    Handoff & tuning

    Component libraries in Figma mapped one-to-one to your codebase, plus two post-launch tuning cycles against live telemetry.

What we design

Mobile product design

iOS and Android flows built around thumb reach, offline states, and permission moments that don't scare people off.

Web platform systems

Design systems with real governance: tokens, variants, accessibility rules, and a changelog engineers actually read.

Automotive HMI

Glanceable cluster and center-stack interfaces designed to strict eyes-off-road budgets and cold-start legibility.

SaaS & data density

Dashboards, admin consoles and permission models that stay readable at ten thousand rows and three user roles.

Mini-program design

WeChat and super-app experiences built inside platform constraints without looking like a compromise.

Interaction & motion

Transition choreography that explains state changes instead of decorating them. Every curve has a reason.

Recent rooms we've been in

Mobile app interface on a phone resting on cream linen beside sage swatches

Field service app

Rebuilt job intake for offline crews. Average dispatch time down from 4:10 to 2:35.

Warm-toned car cockpit with a center-stack display concept

EV cluster & HMI

Charging and range UI tuned to a 1.6-second glance budget across three trim levels.

Printed SaaS dashboard layouts pinned to a cream studio wall

Ops analytics console

Role-aware dashboards for 12k-row tables; support tickets on reporting fell by half.

Three designers reviewing printed interface storyboards around a linen-covered table

Bring us the screen everyone argues about

Onboarding that leaks, a settings page nobody can find, a cluster that fails the glance test. Send the problem and a screenshot; we reply within two business days with a first read and a scope sketch.

Contact the studio